SCENARIO 6: Fire and Blood

Fire and Blood

Deployment: 18” each side.

Setup

  • Once units have been deployed, beginning with the First Player, each player will alternate selecting 2 of their opponent’s deployed Combat Units and place 1 Objective token on each of them. These tokens represent Marked Units.
  • Units costing 0 points cannot be Marked.

Special Rules

  • Marked Units roll +2 Attack Dice on all attacks.
  • When your Commander’s unit activates, you may select 1 enemy Combat Unit within Long Range and place 1 Victory Point token on that unit.

Special Scoring

  • Each time a friendly Marked Unit destroys an enemy with an Attack or Ability, gain +1 additional Victory Point.
  • Enemy Marked Units grant +2 Victory Points when destroyed.
  • Each time any enemy unit with Victory Point tokens is destroyed, gain additional Victory Points equal to the Victory Point tokens on that unit.

5 Terrain Pieces

Stakes

Stakes
Dangerous
Destructible

Weirwood Tree

Weirwood Tree
Inspiring

Corpse Pile

Corpse Pile
Horrific
Hindering

Hedge

Hedge
Destructible
Cover
Rough

Low Wall / Ruined Wall

Low Wall / Ruined Wall
Hindering
Destructible
Fortified