SCENARIO 2: A Clash Of Kings

A Clash Of Kings

Deployment: LONG RANGE each side.

Setup:

  • Place 1 Objective token in the center of the table, then place 1 additional token at Long Range on the left and right side of it.

Special Rules (Deployment)

  • At the beginning of the game, each player selects 2 of their Combat Units to deploy. The rest are placed in Reserve, being held off the battlefield.
  • Beginning in Round 2, on their turn, instead of activating a unit, a player may instead deploy a Combat Unit from Reserve. There are two ways a Combat Units can be deployed:
  1. The Combat Unit may be deployed anywhere fully within your Deployment Zone and at least 1’’ away from any enemy Combat Unit. If deployed this way, they are deployed without an Activation token (meaning they can be activated in a later turn).
  2. The Combat Unit may be deployed anywhere fully within 6’’ (Short Range) of a Flank-edge you Control (see Special Rules - Objectives) and at least 1’’ away from any enemy Combat Unit. If deployed this way, they are deployed with an Activation token.
  • When a Combat Unit is destroyed, it is moved to a player’s Reserves.
  • If a unit has already activated in a round and is destroyed, it may not be deployed until the next round. If it was destroyed before it activated, it may be re-deployed in the same round.
  • If a unit has an Ability that grants additional Victory Points from it being destroyed, that Ability will only trigger the first time the unit is destroyed.

Special Rules (Objectives)

  • A unit ending a move with its tray entirely overlapping a token Claims that token.
  • A unit Controls a token it has Claimed as long as it is not engaged by an enemy Combat Unit with more remaining Ranks than it. The moment this happens it immediately stops Controlling that token.
  • Solo units count as having remaining Ranks equal to their remaining Wounds for Controlling and Contesting Objectives.
  • Tokens that are not entirely overlapped by a unit’s tray are not Claimed and are not Controlled by any unit.
  • The Left and Right Objective tokens can be Controlled to allow units to deploy on the Flank edges of the battlefield. While you Control 1 of these Objective tokens, you may deploy units from your Reserve on the opposite Flank-edge from that token (example: controlling the Right Objective allows you to deploy units on the Left Flank edge).

Special Scoring

  • Beginning on Round 2, each player scores 1 Victory Point for each Objective they Control at the end of each round.
  • Objectives Controlled by your army’s Commander grant +1 Victory Point.